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Tide  Jitthai.F (ArtofTide)
Tide Jitthai.F (ArtofTide)
Texture Artist/ Concept Artist
Bangkok, Thailand

Summary

Game Artist with over 8 years of experience in video game development, specializing in creating innovative and high-quality art assets.Proficient in a wide range of concept art, including character designs, props, costumes, weapons, environment designs, mood concepts, 3D sculpting, and 'paint-overs' of block geometry.

Experienced in collaborating with teams to align with client needs and deliver results that exceed expectations.Skilled in working within fast-paced, deadline-driven environments while maintaining a high level of creativity and attention to detail

Skills

Concept DesignCharacter DesignDrawingPhoto-manipulation

Software proficiency

Photoshop
Photoshop
Blender
Blender
Substance 3D Painter
Substance 3D Painter

Experience

  • Senior 2D Illustrator at Corecell Technology Co., Ltd.
    Bangkok, TH
    November 2021 - Present

    Collaborating with the Art Director to create diverse character illustrations and art assets in a variety of styles

  • Senior Texture Artist/Prop Designer/Concept Artist at Bigbug Studio
    Bangkok
    February 2017 - Present

    Working on Demons're Crazy

    • Creating concept design/2D illustrations for various in-game objects

    • Collaborating with 3D artists to create characters, props, and environments

    • Creating original character and object concepts for every aspect of the project, including character sheets and multiple object view angles

    • Producing environmental concepts that include landscape/architectural designs, props, gameplay mechanic design and occasional mood paintings